(no subject)
28 May 2009 09:20 amI got my login information for my summer internship last week, and today I poked around at it. One of the links on the navigation bar is for Library, so of course I clicked on it. I'm going to be working in that library this summer, and I wanted to see what sort of library it is, so I did a subject search for Fantasy. And I got hits. Some of them things I might want to read. They appear to have some sort of arrangement with the McNaughton people, who deal with recent books for the FLP - that is, the Free Library of Philadelphia - and there's also a decent collection of children's books in "curriculum lab - juvenile fiction." So I might not be able to get to those, but at least they're there. However, the crowning find of this little search (so far, at least) is this:
Gaming As Culture Essays On Reality, Identity and Experience in Fantasy Games, Edited by J. Patrick Williams, Sean Q. Hendricks and W. Keith Winkler
This sparked my interest, so I clicked on it and discovered that it lists the essays in question in its little blurb.
-- Introduction: Fantasy Games, Gaming Cultures, and Social Life / J. Patrick Williams, Sean Q. Hendricks, and W. Keith Winkler
-- The Role-playing Game and the Game of Role-playing : the Ludic Self and Everyday Life / Dennis D. Waskul
-- Incorporative Discourse Strategies in Tabletop Fantasy Role-playing Gaming / Sean Q. Hendricks
-- Social Events and Roles in Magic : A Semiotic Analysis / Csilla Weninger
-- Consumption and Authenticity in the Collectible Strategy Games Subculture / J. Patrick Williams
-- Desktop Conquistadors : Negotiating American Manhood in the Digital Fantasy Role-playing Game / Kevin Schut
-- Playing With Identity : Unconscious Desire and Role-playing Games / Michelle Nephew
-- The Business and the Culture of Gaming / W. Keith Winkler
-- Online Gaming and the Interactional Self : Identity Interplay in Situated Practice / Florence Chee, Marcelo Vieta, and Richard Smith
-- Invoking the Avatar : Gaming Skills As Cultural and Out-of-game Capital / Heather L. Mello
-- Vicarious Experience : Staying There Connected With and Through Our Own and Other Characters / Tim Marsh
I need to find and read this book. I don't even know if I have a library card there, but I need to read this book. I could read it on my lunch break.
There's also one on contemporary women's fiction and the fantastic that might be interesting.
Also, the server for the e-mail client is camelot.
Gaming As Culture Essays On Reality, Identity and Experience in Fantasy Games, Edited by J. Patrick Williams, Sean Q. Hendricks and W. Keith Winkler
This sparked my interest, so I clicked on it and discovered that it lists the essays in question in its little blurb.
-- Introduction: Fantasy Games, Gaming Cultures, and Social Life / J. Patrick Williams, Sean Q. Hendricks, and W. Keith Winkler
-- The Role-playing Game and the Game of Role-playing : the Ludic Self and Everyday Life / Dennis D. Waskul
-- Incorporative Discourse Strategies in Tabletop Fantasy Role-playing Gaming / Sean Q. Hendricks
-- Social Events and Roles in Magic : A Semiotic Analysis / Csilla Weninger
-- Consumption and Authenticity in the Collectible Strategy Games Subculture / J. Patrick Williams
-- Desktop Conquistadors : Negotiating American Manhood in the Digital Fantasy Role-playing Game / Kevin Schut
-- Playing With Identity : Unconscious Desire and Role-playing Games / Michelle Nephew
-- The Business and the Culture of Gaming / W. Keith Winkler
-- Online Gaming and the Interactional Self : Identity Interplay in Situated Practice / Florence Chee, Marcelo Vieta, and Richard Smith
-- Invoking the Avatar : Gaming Skills As Cultural and Out-of-game Capital / Heather L. Mello
-- Vicarious Experience : Staying There Connected With and Through Our Own and Other Characters / Tim Marsh
I need to find and read this book. I don't even know if I have a library card there, but I need to read this book. I could read it on my lunch break.
There's also one on contemporary women's fiction and the fantastic that might be interesting.
Also, the server for the e-mail client is camelot.
no subject
Date: 28 May 2009 05:08 pm (UTC)no subject
Date: 29 May 2009 03:05 pm (UTC)no subject
Date: 28 May 2009 07:00 pm (UTC)no subject
Date: 29 May 2009 03:08 pm (UTC)no subject
Date: 28 May 2009 10:55 pm (UTC)... When I worked at a tech company, the server was the "Stargate". Because little nerds grow up to be... Big Nerds! ...though it does seem imply that we don't know how or why it works, but we're glad it does...
Now as long is Camelot is extant and not extinct, the service must be fantastical! Otherwise? That email you wanted? Try Owling to Avalon.
no subject
Date: 29 May 2009 03:09 pm (UTC)